Stalker coc console commands

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Level map now better shows the road to the south (less transparent) (now also on HUD mini-map) Better level map fading to avoid cut-off river to the north New bridge to the north that leads to Limansk PDA world map now shows correct player position PDA world map and HUD mini-map now show correct player position Added a road that connects the map with Zaton. The road to the north now leads to the CNPP. Added a road that connects the map with Jupiter. Added some of the surroundings from the Call of Pripyat world map.

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World map roads connect to the actual level map roads. Buildings of Pripyat Plaza and Pripyat Outskirts don't fade into each other anymore. Pripyat Outskirts now has a riverbank on the east side. Now shows the new road leading north to trucks cemetery on the world map and HUD mini-map. Added a forest path that connects the map with the army warehouses (north). Added a forest path that connects the map with the dark valley (south). Added a road and tunnel that connects the map with the bar (west).

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Distant buildings on the north part of the map are now shown. = fixed missing info_callback in bind_stalker_ext.script + added info broker dialog to barman, freedom trader, monolith mechanic and mercenary trader

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= fixed issue with check_enemy_name and combat_ignore_cond not working properly ~ lowered objects_per_update from 10 to 7